Mobile Legends game review

Fast-paced action and real time strategy have been a favored gaming style among the hardcore game addicts. This is a genre more popularly known as MOBA, or multiplayer online battle arena. Mobile legends is one such game which has been rising fast for quite some time now. The game was released in November 2016 by Moonton and has been gaining popularity ever since. A quick review of the game reveals quite a few interesting facts that are propelling the positive reception of the game.

The first look of the game is quite impressive. It has good graphics, which is rich in details. People who are accustomed to playing MOBA games in PC may find the controls reversed, but for a handheld device, it feels fine. The left-hand controls are used for movements while the right-hand controls the various skills of the character chosen. The game initially has two gaming modes namely “normal match mode” and “co-op vs. AI mode”, but going up the level unlocks other modes such as “Brawl mode” at level 3, “ranked mode” at level 6 and “custom mode” at level 7. These levels come with other improvements in tools and weapons too. The menu option looks comprehensive and provides enough support for customization and gameplay statistics.

The characters in the game are heroes. There are multiple heroes to chose from, each with its own skill sets. There are mainly six categories of them, namely Tank, Fighter, Assassin, Mage, Marksman, and Support. Each of these characters has unique abilities, which can be increased as the game progresses, by the help of different emblems and rewards. There is also a provision of buying a few items to boost the abilities, either through in game currency or using real cash.

The game play is really fast paced, with quick battles and other missions. The controls are smooth which improves the overall gaming standards by a few notches. A player can also check the statistics which provides a complete analysis of their abilities, and helps the players to decide the areas to work on. The heroes are generally a match for each other, but sometimes show the least resistance in some of the levels, or while using some of the power-ups.

Though the game is getting a lot of positive responses, there are a few drawbacks that need to be addressed. One such example is the unavailability of enough prize amounts that help in buying a few premium ‘heroes’, which are priced absurdly high. Also, using real money to boost up the characters almost implies that people can pay to win games.

In a nutshell, the game shows a lot of promise, albeit with a big room for improvement. The game scores well in areas such as graphics, user interface, controls, but lose heavily on factors like the smaller pool of characters, or paying real cash to improve the character’s abilities. The pay to win concept is the biggest drawback as it really dampens the spirits of the gamers, who loves competing with each other and savor their sense of achievement upon winning.


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